Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Awakening unexpectedly in a strange land after her death, Faye discovers the plans she put in place to protect Kratos and Atreus in her absence are now at risk.
To save the ones she loves, Faye must fight through the afterlife of the gods—the Everywhen—where ruthless gods from across mythology vie for power in a land overflowing with dangerous magic. Harness Faye’s speed, control, and relentlessness to overwhelm even the fiercest of foes with decisive, deadly precision.
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God of War Laufey
Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Awakening unexpectedly in a strange land after her funeral, Faye discovers the plans she put in place to protect Kratos and Atreus are now at risk.
To save the ones she loves, Faye must fight through the afterlife of the gods—the Everywhen—where ruthless gods from across mythology vie for power in a land overflowing with dangerous magic.
God of War‘s Next Chapter
Intimate, brutal combat.
Exploration of a rich, beautiful world.
Story at its heart.
Right from the start, we knew Laufey needed to contain all the core elements that define a God of War game.
Faye has always been a formidable warrior in our story. She and Kratos can both hit hard and take hits, so one of our top priorities throughout the development has been handcrafting a uniquely fresh feel for Faye’s gameplay that will also meet the high expectations fans have for the series.
Combining the movement and fluidity of the Greek era with the Norse era’s approach to world-building and close ties with characters—we’ve crafted an experience that has given our team incredible opportunities to take exciting creative swings, while staying true to the pillars of the God of War series.
Interview with Game Director Ariel Lawrence
Santa Monica Studio’s head of creative Cory Barlog and God of War Laufey‘s game director Ariel Lawrence sat down for an extended interview speaking about the reveal, how the idea of a Faye game first came to be, and the long-term creative vision for the franchise.
Introducing Faye
Faye has long been one of the impactful characters in God of War’s Norse saga. A legendary warrior and leader—her impact was left on the Nine Realms long before she ever met Kratos.
God of War Laufey brings Faye to the forefront—exploring the humanity, strengths, and flaws of the person whose legacy was beloved in the minds of many.
To set the stage for Faye’s introduction, God of War Laufey‘s Narrative Director and Lead Writer discuss what we know about her going into this journey and give a taste of what awaits her in the afterlife of the gods.
Afterlife of the Gods
Odin was haunted by the prophecy of his demise during the events of at the gallery.
Gameplay Reveal
Meet the Cast
Introducing Faye
Interview with Game Director Ariel Lawrence











