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Akatori launches August 5 for PC, August 12 for PS5, Xbox Series, PS4, and Xbox One, and in 2027 for Switch 2

Akatori launches August 5 for PC, August 12 for PS5, Xbox Series, PS4, and Xbox One, and in 2027 for Switch 2


Movement, Combat, and Exploration: All Connected Through One Mystical Staff

At the core of Akatori is its signature staff: a versatile tool that acts as a weapon, traversal device, and key to the world’s secrets. Players chain ground and aerial combos, launch the staff as a projectile, and pull it back mid-motion—all while gliding, wall-hooking, sliding, and parkouring through highly vertical environments.

Enemy encounters unfold within living ecosystems, where creatures interact with each other, trigger traps, and respond dynamically to hazards, creating encounters that reward adaptability and observation.

Key Features

  • Kung Fu Parkour – Momentum-driven traversal across vertical, complex environments designed for expressive movement.
  • Movement-Driven Combat – Chain staff combos on the ground and in mid-air while staying in constant motion.
  • Striking 2.5D Visuals – Pixel art characters set against fully 3D stylized environments.
  • Staff-Centric Design – One mystical tool connects parkour, combat, and narrative progression.
  • Diverse Myth-Inspired Biomes – Explore realms from medieval Asian landscapes to floating bamboo islands and otherworldly dimensions.
  • Living Enemy Ecosystems – Enemies fight each other, trigger traps, and react to environmental hazards.
  • Unconventional Boss Fights – Including underwater escapes, rhythm-based challenges, and multi-phase encounters.
  • Memorable Soundtrack – Distinct musical themes for each location and boss encounter.
  • A Metroidvania Made with Care – Built with respect for the genre’s legacy and a focus on consistency, polish, and player expression.

Release Date Trailer